I have an object being deformed and arrayed along a curve. I was wondering if it is possible to have the objects not be arrayed/deformed once the object enters into an empty's falloff radius, in this case being an empty sphere. Then, once the object leaves the sphere radius, the array/deform continues. Essentially, I do not want any objects (highlighted in this image) to be visible in the empty sphere, but to be visible outside the empty sphere. Any tips or workarounds would be helpful. Thank you!