I used to be able to rotate upon the origin of any given item that I was working on, but now blender just wants to rotate around the cursor, which i usual have at the world origin. This is a little annoying!! Any ideas or am i missing something? I have searched the web and not had any joy. Tried the full stop, still the rotation is of.
In 2.8 and beyond, you have a drop-down in middle (top or bottom) of the 3d-viewport where you can select the Pivot Point. You probably have it set (defaulted?) to "3d-cursor". Change it to "Individual origins".