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I used to be able to rotate upon the origin of any given item that I was working on, but now blender just wants to rotate around the cursor, which i usual have at the world origin. This is a little annoying!! Any ideas or am i missing something? I have searched the web and not had any joy. Tried the full stop, still the rotation is of.

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  • $\begingroup$ 10/10, it is as often the case. Just so simple, thanks so much, my life will be a little easier now.. $\endgroup$
    – travelbugs
    Commented Apr 18, 2021 at 21:56

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In 2.8 and beyond, you have a drop-down in middle (top or bottom) of the 3d-viewport where you can select the Pivot Point. You probably have it set (defaulted?) to "3d-cursor". Change it to "Individual origins".

enter image description here

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    $\begingroup$ Pivot point was implemented in Blender long before 2.8+. Not only 2.7x, 2.4x had it. $\endgroup$
    – Mr Zak
    Commented Apr 18, 2021 at 14:09

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