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Currently, I am working on a student project with the grease pencil blender.

I'm trying to export the GP to create an interactive scene on Unity. But I can't find any way to export the GP to Unity because it looks like Blender. I tried to convince the GP to mesh and extrude, but it doesn't look like what I want and can't find anything on exporting from GP to Unity.

I have try this :

  1. Convert To Path > Convert To Polygons
  2. Convert To Path > Extrude
  3. Convert To Polygons Cuves > Convert To Mesh

Anyone know if there is something to switch Gp to Unity (or some other rendering engine) without losing the "graphics channel" of Gp ?

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