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I am trying to make a Quidditch scene from Harry Potter.

I want to extrude a face outward while still keeping the existing face. I can't explain well so please see my images:

Extrude1

Extrude2

I'm also not sure how to make the outer trees follow a circle. Should I use "Follow Path"?

Quidd

Thank you.


Blender 2.92

Windows 10

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    $\begingroup$ It seems like your post asks two separate, largely unrelated questions. Stack Exchange works best when you ask only one question per post—consider moving your second question into a separate post. Also, instead of having users go through links and external sites please use the builtin tools to embed images in your post. See How to upload an image to a post? $\endgroup$ – Alexis King Apr 14 at 5:21
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    $\begingroup$ As Alexis says, please give some details, if you extrude some faces I'm afraid you need to unwrap the new faces. For you second question, Array modifier with Object Offset is probably the best way to do it. $\endgroup$ – moonboots Apr 14 at 5:27
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    $\begingroup$ If you want to extrude a section, but keep it "filled" with a face, duplicate the face first (shift + d) then right-click so it snaps to its original position, then extrude. $\endgroup$ – Christopher Bennett Apr 14 at 5:33
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    $\begingroup$ @AlexisKing Oh sorry for two question. I will do that! Also I understood about Images, Thank you. $\endgroup$ – Hana Apr 14 at 6:14
  • $\begingroup$ @moonboots Sorry I will ask more detail next time. And I will try Array modifier! Thank you, $\endgroup$ – Hana Apr 14 at 6:22

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