As the title implies, I can't ever fill a curve of mine.
I try to align the rotation with "Scaling + 0", closing the curve with "Alt + C", and applying the rotation via "Ctrl + A" yet nothing ever works. It keeps crushing it ala this user's mesh: Fill Bezier Curves
Yet when they apply rotation themselves, it works for some reason as opposed to mine. Is it because my curve has too many verts?
I want to fill with this method yet I can't find anything that works. I'd appreciate any help I can get.