I'm new to blender and hoping to get some help! I'm playing around with the animal crossing models available on the-models-resource. The models are already rigged. I'm able to get the clothing and shoes meshes to move with the body by selecting the clothing mesh > modifier properties > set the body's armature to be the one mesh deforms with. This works for clothing and shoes. For some reason it does not work with hair and headgear, does anybody know why?
Dress and shoes working as intended
Hair and hat don't follow even though all settings are the same...
Here's the file: https://pasteall.org/blend/61aa6f7e31bf47f3a17ba91ce420e41b