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this is my first time here on StackExchange. I'm pretty new to Blender but I have successfully created some simplistic models so far. So I just modeled a roof rack made for Euro Truck Simulator 2. Since it's made out of cylinders a lot of normals need to be flipped, but doing it one by one could take hours and it's a pain.

The model with the default material: enter image description here

The model with a chrome-like material, as you can see the normals are off almost everywhere: enter image description here

Is it possible to flip every normal with a simplier method? Thanks in advance for the answer! :)

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    $\begingroup$ Wow, such fast help! Thank you very much! $\endgroup$ Apr 10 at 8:26
  • $\begingroup$ Glad it helped :). Welcome to the site. $\endgroup$ Apr 10 at 8:48

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