When i boollane objects together there are mostly unnecessary remains in the objects. If i mirror the object they pentalise and creade a inner surface that is connected to the outta surface.
-I wonder if there is a solution to define the outer surface and merge all surfaces to 1 surface that has the outer surface structure and removes all remains from boollain and mirror.
any ideas that are not based on manualy repositioning or deleting of structure? (lf modifyers & actions)
smbd who is known in object creation with object merge would be nice1 to explain how to creade 1 surface - no remains merge objects. ?