When i boollane objects together there are mostly unnecessary remains in the objects. If i mirror the object they pentalise and creade a inner surface that is connected to the outta surface.

-I wonder if there is a solution to define the outer surface and merge all surfaces to 1 surface that has the outer surface structure and removes all remains from boollain and mirror.

any ideas that are not based on manualy repositioning or deleting of structure? (lf modifyers & actions)

smbd who is known in object creation with object merge would be nice1 to explain how to creade 1 surface - no remains merge objects. ?

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  • $\begingroup$ basicaly i need a character designer that explains me how to merge objects without inner remains :) ty $\endgroup$ – Metal Cosmonaut Apr 9 at 17:02

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