# Making inside of glass

Both of the yellow spheres are exactly identical, but the one in the glass cube looks more bleached than the right one.

Which variables should I be looking at to make the color of the left sphere look as vivid as the right one?

Thank you all always!

• Isn't this due to reflection / refraction of the glass material since the cube's face is not facing the camera? – Luciano Apr 7 at 14:32
• Does this answer your question? Making glass problem – Luciano Apr 7 at 14:32
• for which render engine is this (Eevee/Cycles)? – Blunder Apr 7 at 14:51
• IMHO this question is not a duplicate of the 'Making glass problem' question because this one is about the shadow that the glass casts, while the other question is about refraction. – Blunder Apr 7 at 14:52
• I was gonna put these 2 questions in 1 post but then I remember admin told me not to put multiple questions at once – CONQUERER HOON Apr 8 at 1:43

For Eevee render engine, you can set the Shadow Mode to None in the material settings.