I am pretty sure the issue is the solidify modifier I applied on the object before fracture it, but I don't understand why Cell Fracture breaks just some part of the mesh. It happens either with annotation pencil and own verts or child verts. Any idea how to fix it? Thanks!

enter image description here

  • $\begingroup$ It’s a bit difficult to tell what’s going on since we don’t know how the mesh looks on the inside. Is it hollow? $\endgroup$
    – TheLabCat
    Apr 6, 2021 at 16:23
  • $\begingroup$ please provide your blend file $\endgroup$
    – Chris
    Apr 7, 2021 at 13:24


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