i am beginner in blender. I started modelling hard surface (roulette with slot machine reel). Now I want to add light effect (like light spirals, jet fires, ...) in cycles. I dont know create this effect in 3D now. I know only add this effect in phosothop now. But I whant to know add it in 3D in the future :) And I would animate this effect in the future too. Can you help me the best way to create this effect in ming with future plans?
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$\begingroup$ Do you mean glow effect? $\endgroup$– 8N FilmsApr 6, 2021 at 1:38
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$\begingroup$ Can these links help you? Maybe this can help you create a spiral blender.stackexchange.com/questions/79436/… and add some glow to it blender.stackexchange.com/questions/66905/… Making particles similar links: blenderartists.org/t/glowing-particles/453454/6 blender.stackexchange.com/questions/50564/… $\endgroup$– 8N FilmsApr 6, 2021 at 3:18
1 Answer
There are several effects here. For the light rings effect, you can create a curve circle, give it depth in the Properties panel > Object Data > Geometry > Bevel, then give it a material with this node setup: Texture Coordinate (Object output) > Mapping (stretched on the correct axis) > Noise Texture (play with the Scale value) > ColorRamp as a factor in a Mix Shader between an Emission and a Transparent node. You can make it rotate with the Mapping rotation values.
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$\begingroup$ Thanks a lot. In cycles i had to add Glare to composition of output. $\endgroup$– KaluzmanApr 6, 2021 at 22:14
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$\begingroup$ sure, and in Eevee don't forget to enable all the necessary settings for transparency (Alpha Blend and so on) $\endgroup$ Apr 7, 2021 at 6:41