i am beginner in blender. I started modelling hard surface (roulette with slot machine reel). Now I want to add light effect (like light spirals, jet fires, ...) in cycles. I dont know create this effect in 3D now. I know only add this effect in phosothop now. But I whant to know add it in 3D in the future :) And I would animate this effect in the future too. Can you help me the best way to create this effect in ming with future plans?
There are several effects here. For the light rings effect, you can create a curve circle, give it depth in the Properties panel > Object Data > Geometry > Bevel, then give it a material with this node setup: Texture Coordinate (Object output) > Mapping (stretched on the correct axis) > Noise Texture (play with the Scale value) > ColorRamp as a factor in a Mix Shader between an Emission and a Transparent node. You can make it rotate with the Mapping rotation values.