To create a node and connect it to a Property, I can click on the color-coded dot next to the Property name. This launches a pop-up menu of permitted input nodes for that data type.
So how do I BREAK a connection from the Property Editor? I know I can go into the Node Editor and break the connection there. But I should be able to just break the connection directly in the Property Editor, restoring that Property to its default status and UI.
In Maya, I can do this by right-clicking the attribute name and choosing "Break Connection". But for the life of me, I can't figure out how to do this in Blender. The documentation wasn't helpful, I searched and searched and couldn't find anywhere this magic colored dot was even mentioned. I wasted a great deal of time trying to find it.