So I'm having this problem where from certain angles this geometry is showing creases where there shouldn't be. Here's the things I've tried:
- selecting all the geometry that should be level and scaling it across the Z axis to 0, no luck.
- Auto smoothing the normals and marking sharp where it should be sharp, no matter what degrees I use for the smoothing it doesn't seem to make a difference.
- Triangulating the n-gons, still didn't get rid of it.
I've seen a lot of people have a similar issue, but usually they're using Booleans, which I'm not doing here.
It could possibly be my geometry, maybe I'm breaking a rule there. Any help would be appreciated.