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I have a mesh object that behaves fine when I move it in object mode. But if I switch to Edit Mode, select all faces and move them just a bit, the mesh gets destroyed and some faces disappear.

What is wrong with this object? I have more human models like this one and most of them don't present such an issue.

Left is before, right is after:

enter image description here

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Disable the Auto-Merge option. From the manual:

When the Auto Merge option is enabled, as soon as a vertex moves closer to another one than the Threshold setting, they are automatically merged.

enter image description here

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    $\begingroup$ Yup, it works. Thank you :) $\endgroup$
    – michalpe
    Mar 31 '21 at 17:02

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