0
$\begingroup$

I have a 2D shape in SVG format which I want to mesh it with blender so that the center is low density mesh and the edges are high density. What I did so far is:

  1. import the svg file enter image description here 2.object convert to mesh enter image description here
  2. changed the Viewport Display to Wireframe
  3. using Solidify modifier and adding thickness to the 2D shape
  4. using Remesh modifier and mesh the 3D shape enter image description here enter image description here
  5. Object convert to mesh again enter image description here There is 2 problems! 1.I dont want to mesh my geometry in 2D! 2.I want a lower density mesh in the center of the geometry and higher in the edges (something similar to the following figure). but I want to get this mesh automatically and not by deleting vertices myself. Maybe a modifier can help if there is any! enter image description here
$\endgroup$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Browse other questions tagged or ask your own question.