I'm doing a tug of war animation where a rope is being pulled by both teams. The rope should look like it has a lot of tension applied to it but I don't quite know where to start?

I tried applying a noise modifier to the graph editor but it still doesn't look quite right, it's shaking too much. Is there a good way to animate tension because my method is what I've made up and I'm never right about these things.



You could use a bezier curve, make a middle vertex, hook the vertex to something using ctrl+h (empty works best), use a medium noise on z location of the empty and a low noise on x or y so it moves left to right, and as the rope gets tighter reduce the strength of the z and decrease the scale so its movements are faster and tighter

If you want more detail just ask.

  • $\begingroup$ Do you think Scaling would be a bad idea? $\endgroup$
    – Jimmy Lin
    Mar 30 at 1:33
  • $\begingroup$ A rope under tension gets very very slightly thinner and a bit longer. $\endgroup$ Mar 30 at 5:46

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.