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I'm doing a tug of war animation where a rope is being pulled by both teams. The rope should look like it has a lot of tension applied to it but I don't quite know where to start?

I tried applying a noise modifier to the graph editor but it still doesn't look quite right, it's shaking too much. Is there a good way to animate tension because my method is what I've made up and I'm never right about these things.

Thanks.

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You could use a bezier curve, make a middle vertex, hook the vertex to something using ctrl+h (empty works best), use a medium noise on z location of the empty and a low noise on x or y so it moves left to right, and as the rope gets tighter reduce the strength of the z and decrease the scale so its movements are faster and tighter

If you want more detail just ask.

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  • $\begingroup$ Do you think Scaling would be a bad idea? $\endgroup$
    – Jimmy Lin
    Mar 30 at 1:33
  • $\begingroup$ A rope under tension gets very very slightly thinner and a bit longer. $\endgroup$ Mar 30 at 5:46

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