I’m trying to create this eye in Eevee Mode with procedural texture, but I get this strange effect on the iris.
Below I attach the shading nodes panel and the link of the tutorial I was following
I’m trying to create this eye in Eevee Mode with procedural texture, but I get this strange effect on the iris.
Below I attach the shading nodes panel and the link of the tutorial I was following
The glass must be projecting a shadow on the pupil texture, you need to switch the Properties panel > Material > Settings > Shadow Mode to None.