Hi I have a question I want to make a textured roller in in Blender I followed a video tutorial (link below) when I get to subdivide and create a vertex group to assign the displacement image it affects the outside of the cylinder but also the inside of the cylinder which I want smooth I don't know how to separate the inside from being affected by the displacement image. I have an online folder with all the screenshots what it should look like and what I get. I included the blend work file and exported blend file as well as the displacement image at my online file account.
3D Printable Textured Rolling Pin Tutorial
https://www.youtube.com/watch?v=nyWY26Dd8R8
Work files and screenshot explanations located here :
My shared folder: https://www.mediafire.com/folder/mn8b59dxzsl74/TEXTUREROLLERWOODFLOOR