I have applied Subdivision surface modifier to my mesh, and almost everything works fine, except for the place where I have marked in the picture. why doesn't it follow a smoother, more uniform path?

Thank you.

Without modifiers: enter image description here

With Subdivision Surface modifier: enter image description here

  • $\begingroup$ imgur.com/a/eHmM9N9 this is what the mesh looked like before applying the modifier. $\endgroup$
    – Meriil
    Mar 28, 2021 at 11:32
  • $\begingroup$ it looks like you still have a Subdivision Surface modifier? $\endgroup$
    – moonboots
    Mar 28, 2021 at 11:40
  • $\begingroup$ you may have more then one vertice ther. try selecting all and in F4 look for- merge by distance $\endgroup$
    – Cimo
    Mar 28, 2021 at 12:30
  • $\begingroup$ @Cimo thank you, but the vertices are ok.... $\endgroup$
    – Meriil
    Mar 29, 2021 at 18:29

1 Answer 1


I found out the problem: I had some extra faces "inside the mesh" where they shouldn't have been, erased them and now everything looks fine.


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