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I'm trying to create an animation in which a ball is placed on a plane which I'll then animate by rotating it in different directions. However, as soon as I check the "Animation" box under Rigid body settings for the plane, the ball bounces away rather than fall down on the plane.

I've attached a gif below which hopefully is helpful.

Here is a link to the blender file as well: https://pasteall.org/blend/660da9a9fcac418eb1c1d67263c1425e

Any suggestions on how to resolve this would be incredibly helpful.

example

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    $\begingroup$ please provide blend file, because there are many reasons, why this can happen blend-exchange.com $\endgroup$
    – Chris
    Mar 28 at 11:00
  • $\begingroup$ Hi Chris, Of course! Here's the blender file: pasteall.org/blend/660da9a9fcac418eb1c1d67263c1425e Thanks! $\endgroup$
    – t.r
    Mar 28 at 11:13
  • $\begingroup$ moonboots was quicker than i was and he is right - because he is THE MASTER ;) $\endgroup$
    – Chris
    Mar 28 at 15:41
  • $\begingroup$ i think you missed the 'S' for Superman.... :D $\endgroup$
    – Chris
    Mar 28 at 15:46
  • $\begingroup$ aha I'm the Beastmaster ;) i.pinimg.com/originals/6c/5e/13/… $\endgroup$
    – moonboots
    Mar 28 at 16:02
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Apply the scale of your cube (maybe you could also disable the Animated option and switch it to Passive, it depends on what you want to do with it)

Result after applying the scale with CTRL + A Scale:

enter image description here

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  • $\begingroup$ wow, Great animated result added moonboots, you know i love your great answers! :D $\endgroup$
    – Chris
    Mar 28 at 15:49
  • $\begingroup$ no problem for the edit but I don't have the same result as you if I apply the scale, the ball simply fall on the cube, I'm not sure why it jumps up in your case? $\endgroup$
    – moonboots
    Mar 28 at 16:02
  • $\begingroup$ really? i thought i just applied the scale.... $\endgroup$
    – Chris
    Mar 28 at 16:04

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