i created cubes with rigid body animations after this animations baked to keyframes. Now i wanted to copy these keyframes to armature's bones like first cube to first bone and second cube to second bone etc... But i cant copy in dopesheet. Can i copy to bones and if i can, how ?

  • $\begingroup$ Look into using bone constraints to use the rigid bodies to affect the bones. $\endgroup$
    – Nathan
    Mar 28 at 17:17

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