So I have an object with 4 different idle animations. I want to combine these into one animation which has one playing after the other.
I succeed in combining them using the NLA editor, by dragging them one after another. But this is not what I want, as this makes an NLA track that consists of 4 animations. I want them to become 1 animation, placing the keyframes one of another.
How do I achieve such a feat?
This is the reason I cannot use multiple strips in 1 NLA track. The GLTF export cannot export those. https://github.com/KhronosGroup/glTF-Blender-IO/issues/763