I’ve downloaded a very simple eyeball with a jpeg texture, and when appending to a file I am unable to apply the correction rotation. When I apply, the eyeball flips exactly 180 degrees. Thus I am unable to use it in any eye socket of a character. Interestingly, it flips 180 degrees on either the x or z axis to the exact same position (whereas the rotation is really only on the x axis). I can apply scale and location, but not rotation.
File is linked please help. I’m sure it’s so simple. thank you single eye file