I am trying to get the frame-by-frame location of the softbody physics simulation (collision of softbody cube with a plane).
I am incrementing the frame of the simulation using
However every time I get the location, whether it be from
bpy.data.objects["Cube"].location it gives me the initial location of the cube for every frame. I can see in blender that the cube has moved though.
I also used
bpy.context.view_layer.update() before getting the location of the cube and its still giving me the same results. This is for blender 2.91.
here is the loop I am setting frames and attempting to get location from:
for frame in range(1, 200): file_name = "frame_" + str(frame) + ".obj" bpy.context.scene.frame_set(frame) bpy.context.view_layer.update() print(bpy.data.objects["Cube"].matrix_world.translation)
Previous posts I have tried the solutions for include:
I suspect this is the reason that the object's location constantly returns as the first frame:
The point I circled in red is the initial location of the object I believe, but the screepcap is the final frame in the scene.