I want to animate a space scene of stations and ships in the orbit of Mars.
I thought about two ways to do this:
Planet as a rendered picture on the World texture I cannot make this to work as the picture is deformed - not suitable for a proper skybox. I tried texture mapping.
Actual Planet as a large (cubic) sphere Either the mesh become too large (artifacts on surface when zooming out) or the planet still looks too small. I will also try to move the Planet together with the camera to make it look static/large by connecting the coords. Have just to pay attention to shadows and mesh "collision".
Are there any general ideas on how to approach? I will post pictures or even the scene later on today.
I am quite inexperienced. Using blender 2.9+ Thank you in advance.