I was rendering this scene (on cycles) to test out the lighting in my upcoming animation project but for some reason the render had blue stuff all over it, I tried to see if it had to do anything with the glossy floor reflection, or maybe the dark setting of the lighting. But I still got the same results.
I also tried the same scene for eevee and the blue stuff was not there.
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$\begingroup$ Please add a download link to your file so that we can assess what is wrong with it using blend-exchange.com $\endgroup$– RelevredMar 21, 2021 at 19:52
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$\begingroup$ Looks like reflections getting smudged by a denoiser - blender.stackexchange.com/a/98535/110840 $\endgroup$– Allen SimpsonMar 21, 2021 at 21:24
1 Answer
Not Shure with not so much info. But for me it looks like caustics. if you want to get rid of them just disable them in Cycles render under Render>Light Paths>Caustics> click on boxes that may be on by Default. I hope it did help.
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$\begingroup$ Thank you for the reply but I am still getting the same results. Thanks anyways, if you think you need more info to help me out here, ill be more then happy to provide it. $\endgroup$– TrialMar 21, 2021 at 20:17