# How to use multiple particle types in a particle system?

I created a particle system, duplicating a red sphere. However I want to also have yellow and orange spheres (already have them in another layer) in the same particle system. So I want to know how to use this particle system that I've created to show all three kinds of geometry/objects.

You will first need to select the objects you want to use, and press Ctrl+G to create a group.

Then use the Groups setting under Particle Systems > Render.

First, select the Group render type:

Then select the group you want to use:

• Glad to be of help! – VRM Dec 30 '14 at 20:13

If you just want to have different colors you could also achieve this with the cycles materials. A node wiring like this picks randomly a color from a color ramp:

This way the number of particles having a distinct color can be easily controlled by the ramp settings.

• Very interesting approach! I could use that in future! The OP was, however, was asking how to use multiple current objects in one particle system. – VRM Dec 30 '14 at 23:00