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I'm trying to use the command line tool to render some parts of an (Eevee) scene. I need to slice it a lot so it would be awesome to have the terminal working for this; as I have already done for past projects.

    "C:\Program Files\Blender Foundation\Blender 2.92\blender.exe" -b "eye-064.blend" -o //..\--renderz\3D\01-clip-intro\V064\eye- -F PNG -x 1 -s 1000 -e 2400
    "C:\Program Files\Blender Foundation\Blender 2.92\blender.exe" -b "eye-064.blend" -o //..\--renderz\3D\02-clip-collectivite\V064\eye- -F PNG -x 1 -s 2610 -e 2750
    "C:\Program Files\Blender Foundation\Blender 2.92\blender.exe" -b "eye-064.blend" -o //..\--renderz\3D\03-clip-android\V064\eye- -F PNG -x 1 -s 2760 -e 3170
    "C:\Program Files\Blender Foundation\Blender 2.92\blender.exe" -b "eye-064.blend" -o //..\--renderz\3D\04-clip-coach\V064\eye- -F PNG -x 1 -s 5050 -e 5600
    "C:\Program Files\Blender Foundation\Blender 2.92\blender.exe" -b "eye-064.blend" -o //..\--renderz\3D\05-clip-legs\V064\eye- -F PNG -x 1 -s 7350 -e 7750
    "C:\Program Files\Blender Foundation\Blender 2.92\blender.exe" -b "eye-064.blend" -o //..\--renderz\3D\06-clip-levitation\V064\eye- -F PNG -x 1 -s 13185 -e 15500
    "C:\Program Files\Blender Foundation\Blender 2.92\blender.exe" -b "eye-064.blend" -o //..\--renderz\3D\07-clip-explosion\V064\eye- -F PNG -x 1 -s 15100 -e 15750

But here, all is crashing, with this log for example:

    D:\project\--3D>"C:\Program Files\Blender Foundation\Blender 2.92\blender.exe" -b "eye-064.blend" -o //..\--renderz\3D\05-clip-legs\V064\eye- -F PNG -x 1 -s 7350 -e 7750
    Blender 2.92.0 (hash 02948a2cab44 built 2021-02-25 09:31:14)
    Read prefs: C:\Users\myPC\AppData\Roaming\Blender Foundation\Blender\2.92\config\userpref.blend
    Exception in module register(): C:\Program Files\Blender Foundation\Blender 2.92\2.92\scripts\addons\greasepencil_tools\__init__.py
    Traceback (most recent call last):
      File "C:\Program Files\Blender Foundation\Blender 2.92\2.92\scripts\modules\addon_utils.py", line 382, in enable
        mod.register()
      File "C:\Program Files\Blender Foundation\Blender 2.92\2.92\scripts\addons\greasepencil_tools\__init__.py", line 44, in register
        prefs.register()
      File "C:\Program Files\Blender Foundation\Blender 2.92\2.92\scripts\addons\greasepencil_tools\prefs.py", line 243, in register
        register_keymaps()
      File "C:\Program Files\Blender Foundation\Blender 2.92\2.92\scripts\addons\greasepencil_tools\prefs.py", line 221, in register_keymaps
        km = addon.keymaps.new(name = "3D View", space_type = "VIEW_3D")
    AttributeError: 'NoneType' object has no attribute 'keymaps'
    Warning: class EXPORT_OT_jsx contains a property which should be an annotation!
    C:\Users\myPC\AppData\Roaming\Blender Foundation\Blender\2.92\scripts\addons\io_export_after_effects_Blender_2_8.py:763
        assign as a type annotation: EXPORT_OT_jsx.filter_glob
        assign as a type annotation: EXPORT_OT_jsx.include_animation
        assign as a type annotation: EXPORT_OT_jsx.include_active_cam
        assign as a type annotation: EXPORT_OT_jsx.include_selected_cams
        assign as a type annotation: EXPORT_OT_jsx.include_selected_objects
        assign as a type annotation: EXPORT_OT_jsx.include_cam_bundles
    Read blend: D:\project\--3D\eye-064.blend
    Info: Read library:  'D:\project\--3D\holograms-012.blend', '//holograms-012.blend', parent '<direct>'
    Dependency cycle detected:
      OBArmature/ball.001/BONE_LOCAL() depends on
      OBArmature/Parameters Component/DRIVER(pose.bones["ball.001"].constraints["Copy Location"].influence) via 'Driver -> Driven Property'
      OBArmature/noisePosition/BONE_DONE() via 'Bone Target -> Driver'
      OBArmature/noisePosition/BONE_READY() via 'Ready -> Done'
      OBArmature/noisePosition/BONE_CONSTRAINTS() via 'Constraints -> Ready'
      OBArmature/noisePosition/BONE_POSE_PARENT() via 'Pose -> Constraints Stack'
      OBArmature/ball.002/BONE_DONE() via 'Parent Bone -> Child Bone'
      OBArmature/ball.002/BONE_READY() via 'Ready -> Done'
      OBArmature/ball.002/BONE_POSE_PARENT() via 'Pose -> Ready'
      OBArmature/ball.001/BONE_DONE() via 'Parent Bone -> Child Bone'
      OBArmature/ball.001/BONE_READY() via 'Ready -> Done'
      OBArmature/ball.001/BONE_CONSTRAINTS() via 'Constraints -> Ready'
      OBArmature/ball.001/BONE_POSE_PARENT() via 'Pose -> Constraints Stack'
      OBArmature/ball.001/BONE_LOCAL() via 'Bone Local - Bone Pose'
    Dependency cycle detected:
      OBArmature/ball.001/BONE_LOCAL() depends on
      OBArmature/Parameters Component/DRIVER(pose.bones["ball.001"].constraints["Copy Rotation"].influence) via 'Driver -> Driven Property'
      OBArmature/noiseRotation/BONE_DONE() via 'Bone Target -> Driver'
      OBArmature/noiseRotation/BONE_READY() via 'Ready -> Done'
      OBArmature/noiseRotation/BONE_CONSTRAINTS() via 'Constraints -> Ready'
      OBArmature/noiseRotation/BONE_POSE_PARENT() via 'Pose -> Constraints Stack'
      OBArmature/ball.002/BONE_DONE() via 'Parent Bone -> Child Bone'
      OBArmature/ball.002/BONE_READY() via 'Ready -> Done'
      OBArmature/ball.002/BONE_POSE_PARENT() via 'Pose -> Ready'
      OBArmature/ball.001/BONE_DONE() via 'Parent Bone -> Child Bone'
      OBArmature/ball.001/BONE_READY() via 'Ready -> Done'
      OBArmature/ball.001/BONE_CONSTRAINTS() via 'Constraints -> Ready'
      OBArmature/ball.001/BONE_POSE_PARENT() via 'Pose -> Constraints Stack'
      OBArmature/ball.001/BONE_LOCAL() via 'Bone Local - Bone Pose'
    Detected 2 dependency cycles
    WARN (bke.anim_sys): C:\b\buildbot-worker-windows\windows_292\blender.git\source\blender\blenkernel\intern\anim_sys.c:2991 BKE_animsys_eval_driver: invalid driver - pose.bones["CS_thigh_r"].constraints["IK"].influence[0]
    WARN (bke.anim_sys): C:\b\buildbot-worker-windows\windows_292\blender.git\source\blender\blenkernel\intern\anim_sys.c:2991 BKE_animsys_eval_driver: invalid driver - pose.bones["CS_upperarm_l"].constraints["IK"].influence[0]
    WARN (bke.anim_sys): C:\b\buildbot-worker-windows\windows_292\blender.git\source\blender\blenkernel\intern\anim_sys.c:2991 BKE_animsys_eval_driver: invalid driver - pose.bones["CS_thigh_r"].constraints["IK"].influence[0]
    WARN (bke.anim_sys): C:\b\buildbot-worker-windows\windows_292\blender.git\source\blender\blenkernel\intern\anim_sys.c:2991 BKE_animsys_eval_driver: invalid driver - pose.bones["CS_thigh_l"].constraints["IK"].influence[0]
    WARN (bke.anim_sys): C:\b\buildbot-worker-windows\windows_292\blender.git\source\blender\blenkernel\intern\anim_sys.c:2991 BKE_animsys_eval_driver: invalid driver - pose.bones["CS_thigh_r"].constraints["IK"].influence[0]
    WARN (bke.anim_sys): C:\b\buildbot-worker-windows\windows_292\blender.git\source\blender\blenkernel\intern\anim_sys.c:2991 BKE_animsys_eval_driver: invalid driver - pose.bones["CS_upperarm_l"].constraints["IK"].influence[0]
    WARN (bke.anim_sys): C:\b\buildbot-worker-windows\windows_292\blender.git\source\blender\blenkernel\intern\anim_sys.c:2991 BKE_animsys_eval_driver: invalid driver - pose.bones["CS_upperarm_r"].constraints["IK"].influence[0]
    WARN (bke.anim_sys): C:\b\buildbot-worker-windows\windows_292\blender.git\source\blender\blenkernel\intern\anim_sys.c:2991 BKE_animsys_eval_driver: invalid driver - pose.bones["CS_upperarm_r"].constraints["IK"].influence[0]
    WARN (bke.anim_sys): C:\b\buildbot-worker-windows\windows_292\blender.git\source\blender\blenkernel\intern\anim_sys.c:2991 BKE_animsys_eval_driver: invalid driver - pose.bones["CS_upperarm_l"].constraints["IK"].influence[0]
    WARN (bke.anim_sys): C:\b\buildbot-worker-windows\windows_292\blender.git\source\blender\blenkernel\intern\anim_sys.c:2991 BKE_animsys_eval_driver: invalid driver - pose.bones["CS_thigh_l"].constraints["IK"].influence[0]
    WARN (bke.anim_sys): C:\b\buildbot-worker-windows\windows_292\blender.git\source\blender\blenkernel\intern\anim_sys.c:2991 BKE_animsys_eval_driver: invalid driver - pose.bones["ik_hand_r"].constraints["Copy Rotation"].influence[0]
    WARN (bke.anim_sys): C:\b\buildbot-worker-windows\windows_292\blender.git\source\blender\blenkernel\intern\anim_sys.c:2991 BKE_animsys_eval_driver: invalid driver - pose.bones["CS_thigh_l"].constraints["IK"].influence[0]
    WARN (bke.anim_sys): C:\b\buildbot-worker-windows\windows_292\blender.git\source\blender\blenkernel\intern\anim_sys.c:2991 BKE_animsys_eval_driver: invalid driver - pose.bones["ik_hand_r"].constraints["Copy Rotation"].influence[0]
    WARN (bke.anim_sys): C:\b\buildbot-worker-windows\windows_292\blender.git\source\blender\blenkernel\intern\anim_sys.c:2991 BKE_animsys_eval_driver: invalid driver - pose.bones["CS_upperarm_r"].constraints["IK"].influence[0]
    WARN (bke.anim_sys): C:\b\buildbot-worker-windows\windows_292\blender.git\source\blender\blenkernel\intern\anim_sys.c:2991 BKE_animsys_eval_driver: invalid driver - pose.bones["ik_hand_r"].constraints["Copy Rotation"].influence[0]

    Blender quit

It works fine when rendering normally (GUI).

Any ideas of what it might be ?

Thanks a lot.

$\endgroup$

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