I'm pretty new to blender and probably missed something obvious, but I couldn't find anything online pertaining to this problem. I recently created a small animation and I'm aware of the basics. (Add a keyframe, move the timeline, change the object in the way you want it to animate, add new keyframe, etc.) That animation turned out perfectly, and I rendered it into a video. A day later, I wanted to add some more to the animation. I added some 3D text using the "text" option within blender, and positioned it appropriately. I added a starting keyframe, then rotated the text as I wanted it. I added a new keyframe. The text jumped back to it's previous rotation and refuses to move itself. The keyframe shows itself on the timeline, but no matter what I've tried, the text itself won't move. Any help at all would be very, very appreciated!
Your animation is there, it's working for me, the only thing that i'm not sure if it's something that you did, is the Time Remapping (output Properties > Time Remapping) this is showing a new remapping of 200, so the keyframe is in Frame 130 + the time remapping = Frame 230