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I'm using cycles and particles that form text. I've got every letter separated, and while the particles form the shape, it doesn't properly 'fit' the shape or cover all of the surface of the object, so it doesn't work properly for me.

I've already tried making another particle system on the same object, with more particles, but it looks weird...is there any solution to this?

Thanks in regard, I'll be waiting for a response.

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  • $\begingroup$ Have you tried setting Emit from to Volume instead of Vertices or Faces? $\endgroup$
    – user7952
    Commented Dec 29, 2014 at 16:12
  • $\begingroup$ What are your settings? Even better upload the .blend to pasteall.org/blend $\endgroup$
    – stacker
    Commented Dec 29, 2014 at 16:17
  • $\begingroup$ I tried already emit from volume but i think that still looks weird...or maybe too fast. Right now my .Blend file is being uploaded :) $\endgroup$
    – beavoru
    Commented Dec 29, 2014 at 16:41
  • $\begingroup$ Unfortunately i was not able to upload the .Blend file, but i was able to put it here: $\endgroup$
    – beavoru
    Commented Dec 29, 2014 at 17:21
  • $\begingroup$ I believe pasteall.org does have a size limit. I don't see any link in your last comment. $\endgroup$
    – user7952
    Commented Dec 29, 2014 at 17:37

1 Answer 1

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To change the shape of an object using particles, use the physics type Keyed.

  • Create an emitting object, cube or whatever.
  • Create a text object, convert it to mesh Alt-C and add another particle system.
  • Create a controller (e.g. simple plane with a 3rd particle system) and add the previously created particle systems as keys.

Here with a tiny version of the cube used as Dupli Object. Use a massive number of particles not just a few hundred.

enter image description here

Tutorials

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  • $\begingroup$ Thank you! it worked! :D A last question, can i add a curve between the two items? i tried with Curve Guide but it didnt worked...or at least i don't know how to make it work... $\endgroup$
    – beavoru
    Commented Dec 29, 2014 at 20:08
  • $\begingroup$ @beavoru For a curve guide you need to add a force field in the physics tab and set its type to curve guide. youtube.com/watch?v=u9_gTtscj5Y $\endgroup$
    – stacker
    Commented Dec 29, 2014 at 20:33

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