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I am busy rigging a character model and trying to weight paint it to finalize it. However, when I use the rig to check for deformities I cannot figure why this particular bending with the elbow causes this shape. I have tried experimenting with different strengths of weights but most of them do not get the result I want. I posted 2 other pictures with the weight painting for the first and second bones. Any help would be appreciated.

Image showing the arm armature

Forearm weight painting

Upper arm weight painting

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    $\begingroup$ Three words: Corrective Shape Keys. $\endgroup$
    – R-800
    Mar 11 at 7:59
  • $\begingroup$ One thing that could cause this is other bones affecting it. Make sure no other bones are affecting the arm $\endgroup$
    – aky-her
    Mar 23 at 13:20

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