# What is the correct context area for bpy.ops.uv.snap_selected?

I'm trying to execute the command bpy.ops.uv.snap_selected(target='PIXELS') in Blender Python, but i keep getting that context is incorrect.

I've run the following Python script in order to find the correct context

import bpy

#all the area types except 'EMPTY' from https://docs.blender.org/api/current/bpy.types.Area.html?highlight=area%20type#bpy.types.Area.type
types = {'VIEW_3D', 'IMAGE_EDITOR','NODE_EDITOR','SEQUENCE_EDITOR','CLIP_EDITOR','DOPESHEET_EDITOR','GRAPH_EDITOR','NLA_EDITOR','TEXT_EDITOR','CONSOLE','INFO','TOPBAR','STATUSBAR','OUTLINER','PROPERTIES','FILE_BROWSER','PREFERENCES'}

#save the current area
area = bpy.context.area.type

#try each type
for type in types:
#set the context
bpy.context.area.type = type

#print out context where operator works
if bpy.ops.uv.snap_selected.poll():
print(type)

#leave the context where it was
bpy.context.area.type = area


But I'm getting nothing printed. I've tested this with the operator bpy.ops.uv.pack_islands for example and I'm getting results.

Why I'm getting no valid area type for bpy.ops.uv.snap_selected? Is it a special operator? Can it be run from Python code?

Turns out you have to modify not only the area type but also the ui_type for this to work. For the specific case of bpy.ops.uv.snap_selected operator, the area_type is IMAGE_EDITOR and the ui_type is UV. This piece of code works:
bpy.context.area.type = 'IMAGE_EDITOR'