When I bevel this edge the bevel heads up to the right, instead of heading straight up the Z axis. What am I missing here?
Project file: lopsided_bevel.blend
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Sign up to join this communityWhen I bevel this edge the bevel heads up to the right, instead of heading straight up the Z axis. What am I missing here?
Project file: lopsided_bevel.blend
If you turn on Face Orientation in Overlays, you will see that some of your faces are pointing in different directions. Recalculate your Normals to fix it: