0
$\begingroup$

So I`m doing a scene in which a man is waving with the sword and then he must stick it into the ground (like bownig before someone) and step away (disconnect from the sword). But I dont know how to do it with armature constraint activated. I tried animating strengh parameter by decreasing it but it changes the object orient. Anything i can do? Also bonus question: Can I stop objects from going through the body from time to time? I thought it has something to do with rigid body, but did not work it out.

$\endgroup$
2

0

You must log in to answer this question.

Browse other questions tagged .