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I am trying to export this 3D-laptop as a gltf-file. The model contains a png-image, see below:

This is the model I try to export, it contains a png-image

I applied these nodes to make the png-image transparant on the laptops surface:

I applied these nodes to make the png-image transparant

This are my export settings:

This are my export settings

However, when I export the model, it comes out like this:

However, when I export the model, it comes out like this.

As you can see, none of the nodes are applied while exporting as a glb-file. The png-image is not transparant anymore and it is repeated. I don't know why this is the case. May you please help me?

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  • $\begingroup$ This sounds like github.com/KhronosGroup/glTF-Blender-IO/issues/1113, which was fixed in Blender 2.90. Are you using a recent version of Blender? If so, and it's still not working, you may need to file a new issue there with the .blend file. $\endgroup$ Mar 12 at 3:58
  • $\begingroup$ Thanks for your comment @DonMcCurdy. I'm using the most recent version of blender. I'll look into it and eventually make the issue. Thanks for your time and help! :) $\endgroup$
    – JvW
    Mar 12 at 9:56

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