I am trying to create a beer glass with the liquid inside. I am not sure why the liquid becomes darker when the glass is rendered. Without the glass the color is much brighter. example

  • $\begingroup$ Try going to render -> light paths and increasing transmission and glossy bounces $\endgroup$ Mar 8 '21 at 19:14
  • $\begingroup$ In render I have the max ray depth set to 10. Glossy, refraction and glossy refraction set to 10 too. Still get the same thing. Not sure what my issue is. $\endgroup$ Mar 8 '21 at 19:31

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