1
$\begingroup$

I have just finished texture painting my model on a base model texture. I now want to do a few alternative colours but I don't want to have to hand texture paint each new coloured model as the textures won't be consistent across each model, is their a way to change the colours of an already painted texture? or a way to bake the paints onto a different coloured model?

$\endgroup$
1
$\begingroup$

You can do a lot inside your shader node tree with the Color Mix nodes and other things - here I added a few procedural textures on top of the image texture I used on all of the parts using Box Mapping with Vertex Color multiplied - you can see I did some color manipulation there too.enter image description here

$\endgroup$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.