I wanted to improve my understanding in perspective. I created simple scene with rays from every cube's vertex and these rays meeting in one point. Now I want to render these rays. These are only edges without any faces and I can't render them.
What I tried:
- When I mark them like freestyle edge, they don't render.
- When I use skin modifier, only one of the edges became thicker.
- Also I tried to move this edges into a collection for freestyle, it still doesn't render.