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For my work I need to merge lots of different characters into one animated alembic. For that I use models generated with Character Creator 3 which share the same mesh data. Joining them as shapes works well enough, but problems start with armature which doesn't want to work with new blendshapes. Examples in GIFs below

enter image description here

I tried linking blendshapes with armature scale using drivers but problem intensifies enter image description here

Any idea how to fix this problem?

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