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How can I animate object rotating with center of rotation offsetted?

I want to animate hammer making movements like someone is using it.

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  • $\begingroup$ Set the cursor where you want the pivot point, set origin to cursor then you should be able to rotate it. $\endgroup$ – stacker Dec 25 '14 at 23:20
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Like in this answer https://blender.stackexchange.com/a/5521/1853 Change the origin of the object where you need it and rotate the object using the new pivot point.

enter image description here

To animate, go the frame where you want the animation to start and press I to create a key frame for the rotation. Move then to a different frame, rotate your object and press I to create a new key frame.

enter image description here

To swing the hammer in an arc motion change the origin further away from the handle.

enter image description here

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  • $\begingroup$ that would work perfectly for the part of the movement where the hammer goes down, but on the way up it's a bit more complicated trajectory. I think that can be accomplished by using curves (I'm guessing, I don't realy know) $\endgroup$ – aky-her Dec 26 '14 at 8:36
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    $\begingroup$ Should it be noted that a hammer moves more like this? $\endgroup$ – Scalia Dec 26 '14 at 16:52

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