I need to import alembics in my scene and I would like to do a lots of updates of this object without losing my materials (& other datas). For example, I have a main scene, I import an alembic, do some shading. Then, each time I modify the alembic, I need to re-assign the materials (or animation or modifiers).
I already tried to put the alembic in another file, link it and adding a library overide. It keeps my modifiers but not the materials.
I need to solve this problem because It is an important part of my worflow and I will have to work with differents peoples & we need to find a way to update easily the datas.
Do you have an idea ?