I am new here on this 'forum'. I started learning blender about a year ago, and this day I am still a bit learning. For 3D Modeling for a game I need to use triangle faces in stead of square faces to make sure that the faces are visible in game. What I do is just make a face to delete the normal faces in the model and delete them with the X and then 'only faces', and then select 3 points and press F. But to do this for the whole model that will take a very long time. Is there a easier way to do this?
Kind regards, Jonne