I am learning Blender, and at the moment I am trying to create very simple game. The point I am stuck at is texturing problem. I have created a simple maze and added two different materials for floors and walls. Walls are supposed to be white, and floors a bit blue with cloud texture. The look I got in render mode is:
And in game mode it is:
Why is that? Are only UV textures available in Blender game engine? I am using a procedural texture.