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I'm just playing around with the new geometry nodes and noticed that whenever I use 'Join Geometry' it kills the uv map. (No Uvmap present anymore after appliying the modifier.) If I use 'Boolean' on union, it works fine. This has to be a known bug, right ? Couldn't find it though ....

Anyone knows what's going on ?

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There is a workaround (as long as you do not use Realize Instances):

If you enable the As Instance option in the Object Info node, your UVMap will be applied correctly.

enter image description here

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