I'm trying to bend a object containing patterns at a specific locations. I need the bend to progressively skew the mesh and the patterns. I've tried different things like using a curve or a lattice, but it's not precise and does not provide what I need. I also tried directly editing the mesh, but still get the need to skew some part of it.
If I edit the mesh, I'm able to extend by extrusion the cut mesh to find out the place where the skewed point needs to be, so i know where to deform from/to, it's just there does not seem to be a tool to do it.
A lattice would seem the perfect tool, but since we can't exactly align the lattice with the mesh from object mode it doesn't work.
Some advice on how to get there would be much appreciated.