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I want to modify the topology of a model, but when I was eliminating edge loops with symmetry, I realized that the edges of the opposite side were not erased along with the ones I had selected. enter image description here

Is there a way to erase the geometry in both parts without resorting to cutting the mesh in half and using the mirror modifier? I use blender 2.91 and testing 2.92.

Thanks!

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    $\begingroup$ Why not use the mirror modifier? $\endgroup$ – susu Feb 24 at 21:24
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Press A to select whole mesh, then F3 and search for Symmetrize; make sure to choose the correct direction.

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