I'm trying to code a function that gets the base dimensions of an object that has multiple modifiers applied.
Sure, I can turn all the modifiers off, get the dimensions and then re-enable everything, but I'm wondering if anyone knows a different solution.
I tried with the bounding box but that is also affected by the modifiers. I also tried using the mesh data
object.data.dimensions but meshes don't seem to have the "dimensions" attribute.
Any ideas, elegant or otherwise?