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The sphere rolls down a plane though I it falls through the tunnel. How can I apply Chris' answer without applying the modifiers?

Tried[0] as well

picture

[0] Passive rigid body physics not working with screw modifier

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2 Answers 2

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As well as defining the Shape of the collision you can also define the 'source' :

collision source

Selecting 'Final' uses the state of the mesh after all modifiers have been applied - without having to actually apply them.

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  • $\begingroup$ I've set the tube's collision: type=passive,shape=mesh,source=final..no changes $\endgroup$
    – jjk
    Feb 24, 2021 at 8:57
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  1. Change rigid body to passive -> mesh
  2. apply all modifiers

result:

https://youtu.be/Tg2bOzpCxL0

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  • $\begingroup$ Thank you @Chris it works indeed. Do you know a nondestructive way without applying the modifiers? $\endgroup$
    – jjk
    Feb 24, 2021 at 7:01
  • $\begingroup$ Unfortunately no. But maybe some more experienced guys know a way how to do it. $\endgroup$
    – Chris
    Feb 24, 2021 at 7:23

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