So I'm working on a short 5 second animation for a stream alert. I've made a rocket and constrained it with follow path, then used some custom animation to make it appear to (shoddily) fly. I also have an astronaut that I want to be attached to the ship on the outside being drug by his space walk cord. I don't know if blender has an easier method of attaching one object to another with a loose rope to be pulled by an already animated object other than just custom animating the drug object and the rope frame by frame. But maybe I can use my existing constraint path on a cord (simple cylinder) so that it may follow like a snake?
My current hypothesis is that I should attach my space walk cord to the skeleton of my astronaut and custom animate them to follow the ship. But then if I don't know how to attach the other end to the space ship it won't every stay a constant singular distance away.
I'm also trying to smooth the over all animation, as it seems a bit noisy or erratic. Any tips besides how to drag an object through a vacuum to improve the animation is also appreciated
My project is here: https://pasteall.org/blend/5584f2dbf2004c21abeeb437ad7156af