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I'm new to Blender.

I'm wondering if it's possible to turn a plane into a solid figure by transforming it to a prism with the plane as its base? Pretty much like that, with the difference that this is a cube shrinked to a height of 0 and I want to achieve this with a plane:

Screenshot Screenshot

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    $\begingroup$ Please add reference image of the object you wish to make $\endgroup$ Feb 23, 2021 at 12:03
  • $\begingroup$ Where does the prism come in? If you add a plane and tab into Edit mode, (select Vertex mode with '1 and select all with 'A' if it isn't already selected), you can just extrude it upwards ('E' > 'Z') to produce the same effect as you've done with the cube. $\endgroup$
    – John Eason
    Feb 23, 2021 at 12:08
  • $\begingroup$ Yeah, I'm confused, what do they mean by turn it into a plane from a square then into a prism. Why not just make a plane to begin with? $\endgroup$ Feb 23, 2021 at 12:17
  • $\begingroup$ That's what I meant. I'm starting with a plane and I want to turn it into a three-dimensional solid figure. F.e. I want to turn a square into a cube, and in general I want to turn any plane polygon into a prism with the original polygon as its base. Thanks to @JohnEason I managed to do that now. $\endgroup$
    – modelworld
    Feb 23, 2021 at 13:13

2 Answers 2

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Just press tab to go into edit mode, press 'A' to select all vertices, and then press 'E' and 'Z' in that order.

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  • $\begingroup$ Thanks, it worked! $\endgroup$
    – modelworld
    Feb 23, 2021 at 16:13
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As @JohnEason pointed out, in Edit Mode with my plane object selected, I can press E (and Z) to create a three-dimensional prism out of my polygon.

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  • $\begingroup$ Good! Glad to help. $\endgroup$
    – John Eason
    Feb 23, 2021 at 15:13

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